Full Stack UI Developer Training & Placement

| Ranked #1 Full Stack Training Institute With Placement.

JOB Assistance Program

FullStack Edutech Provides the Best Full Stack UI Training in Hyderabad & Online With Complete JOB Assistance. Learn Full Stack UI Course From Basics to advanced and get real- time experience.

150+ Hours | Get Hired In 4 Months | 

Full Stack UI (User Interface)

Front-End Development:

HTML/CSS:

  • HTML5 syntax and elements
  • CSS3 styling, selectors, and responsive design
  • CSS frameworks like Bootstrap

JavaScript:

  • JavaScript fundamentals (variables, data types, functions)
  • DOM manipulation
  • Events and event handling
  • Asynchronous programming
  • ES6+ features (arrow functions, classes, modules)

Front-End Frameworks

React.js:

  • Component-based development
  • State management (Redux or Context API)
  • Routing

Package Managers and Build Tools:

  • npm (Node Package Manager)

Version Control:

  • Git and GitHub/GitLab/Bitbucket

About UI Full Stack :

We often hear the term “full stack” when talking about web development. A full stack developer is a web developer who can work on both the front end and back end of a website. In other words, they can code the entire website from start to finish.

While most full stack developers specialize in one or two programming languages, some are proficient in many different languages. This allows them to create websites that are not only functional but also look great.

If you’re looking for a new challenge, why not learn how to code a full stack UI? It’s a great way to improve your skills as a web developer and make yourself more marketable in today’s job market.

Full stack UI refers to the practice of creating user interfaces that span the entire stack of web development technologies. This means that full stack UI developers are comfortable working with both front-end and back-end technologies, and are able to create rich, interactive user interfaces that take advantage of all the features and capabilities of modern web browsers.

Full stack UI developers are able to create user interfaces that are both highly functional and visually appealing. They have a deep understanding of how web browsers work, and are able to take advantage of new features and capabilities as they are introduced. This allows them to create user interfaces that are not only effective, but also stylish and up-to-date.

Full stack UI developers are in high demand due to their rare combination of skills and knowledge. If you’re interested in becoming a full stack UI developer, be sure to brush up on your front-end and back-end skills, and stay up-to-date on the latest web browser developments.

MEAN / MERN

₹ 19999/-

Interview Questions

  • HTML stands for Hyper Text Mark Up Language
  • HTML is used to develop Web pages.
  • CSS stands for Cascading Style Sheets.
  • CSS is used to apply styles to Web pages such as Text colors, Background colors, Borders, Shading, Layouts and Padding.
  • JavaScript is used to apply functionality to Web pages and Perform HTML Form validations.
  • HTML Form is used to submit the information from Client system to Server System to process.
  • HTML table is used display record type information in Rows and Columns.
  • Using style attribute in <body>
  • Using <style> tag in Head location
  • Using external CSS file
  • Using <script> tag in Head location
  • Using <script> tag in Body location
  • Using external JS file.
  • When we want to apply same styles to multiple web pages in the application.
  • Angular is a front-end framework by which UI development become easy.
  • Classes and Objects
  • List and Sets
  • Arrow function
  • Data object methods
  • Array methods

Syllabus

      1. HTML

        1. Introduction
        2. HTML elements
        3. HTML Attributes
        4. Paragraph and Heading tags
        5. Images and Hyper Links
        6. Formatting tags
        7. Tables and Lists
        8. Form tags
        9. Div tag

         

        CSS :

        1. Introduction
        2. Inline, Internal and External CSS
        3. Background and Text colors
        4. Fonts
        5. Borders and Shading
        6. Margins, Padding and Position
        7. Layouts

         

        JavaScript:

        1. Introduction
        2. Variables
        3. Operators
        4. Conditional Statements
        5. Loops
        6. Branching statements
        7. Arrays and Strings
        8. ES6 features

         

        JQuery

         

        TypeScript:

        1. Introduction
        2. Installation
        3. Variables and Types
        4. Var and Let
        5. Operators
        6. Control Statements
        7. Arrays
        8. Tuples
        9. Unions
        10. Strings
        11. Collections
        12. Modules
        13. Object Oriented Approach
        14. TypesScript vs ES6

         

        Angular:

        1. Introduction
        2. Installation
        3. First application
        4. Architecture
        5. Directives
        6. ngIf directive
        7. ngFor directive
        8. ngSwithc directive
        9. Data binding
        10. Strings
        11. Events
        12. Forms
        13. CRUD application

         

Syllabus

  1. Introduction to Programming
  2. Introduction to Python
  3. Script v/s Program
  4. Installing Python
  5. Programming elements
  6. First Program in Python
  7. Variables
    1. Local variables
    2. Global variables
    3. Global keyword
    4. Rules to define variables
  8. Operators
  9. Control Statements
    1. Conditional statements
    2. Looping statements
    3. Branching statements
  10. Functions
    1. Introduction
    2. Classification of Methods
    3. Recursion
    4. Input() and Data conversion functions.
    5. Argument type functions
  11. Strings
  12. List
  13. Tuple
  14. Set and Frozen Set
  15. Dictionary
  16. Object Oriented Programming
  17. Exception handling
  18. Lambda Expressions
  19. File IO
  20. Tkinter
  21. Database – MySQL
  22. Data
  23. Regex
  24. Math and OS module
  25. Command line arguments
  26. Numpy
  27. Pandas
  28. MatPlotLib
  29. JSON object
  30. Decorators, Generators and Closures
  31. CSV file
  32. Pickling and Un pickling
  33. Introduction to Django
  34.  

Syllabus

  1. C# contents:

    1. C# introduction
    2. C# variables and Methods
    3. C# Data types
    4. C# Operators
    5. C# Conditional Statements
    6. C# Loops
    7. C# Branching statements
    8. C# Arrays
    9. C# Strings
    10. C# Object oriented Programming
    11. C# Exception Handling
    12. C# File IO
    13. C# Collections
    14. C# Generics
    15. C# Delegates
    16. C# Multi-threading

     

    ADO .net contents:

    1. Introduction
    2. SQL server commands
    3. Connection
    4. Data Reader
    5. Data Set
    6. Data Adapter
    7. Data Tables
    8. CRUD operations example.

     

    ASP contents:

    1. Introduction
    2. Web components
    3. Life cycle
    4. Web forms
      1. Labels, Text Boxes, Buttons
      2. Links
      3. Radio Buttons and Check boxes
      4. Calender
      5. Drop Down List
      6. Cookies
      7. Sessions
      8. Data Grid
    5. Validations
    6. Authentication
    7. Registration
    8. Server Controls
    9. MVC
      1. Model
      2. Controller
      3. Selectors
      4. Filters
      5. Model Binding
      6. View
      7. Entity Framework

     

    SQL Server

    HTML

    CSS

    JavaSCript

    Angular

     

     

     

     

     

  2.  
  3.  

Syllabus

1. Introduction to Programming and Technologies
2. Introduction to Java
3. JDK, Compiler, API, JRE, JIT and JVM
4. Compile and Run the First Program
5. Programming Elements
6. API documentation
7. IDEs
8. Hello World Program
9. Variables
10. Operators
a. Arithmetic Operators
b. Relational Operators
c. Logical Operators
d. Modify Operators
e. Conditional Operator
f. Bitwise Operators
g. Shift Operators
h. Compound Assignment Operators
11. Control Statements
a. Conditional Statements
i. If
ii. If-else
iii. If-else-if
iv. Nested-if
v. switch
b. Looping Statements
i. For loop
ii. While loop
iii. Do-while loop
iv. Nested loop
c. Branching Statements
i. Break
ii. Continue
iii. Return
d. Pattern programs
e. Within the range programs
f. Menu Driven programs using if else if
g. Menu Driven programs using switch
h. Logical programs
12. Introduction to Object Oriented Programming
a. OOP principles
b. Classes and Objects
c. Naming Rules
13. Variables
a. Static variables
b. Instance variables
c. Local variables
d. Method parameters
14. Methods
a. Static methods
b. Instance methods
c. Classification of methods
d. Recursion
15. Constructor
a. Default constructor
b. Parameterized constructor
c. This keyword
d. Object initialization
e. this()
16. Access Modifiers
17. Encapsulation – POJO rules
18. Inheritance
a. Types of inheritance
b. Single inheritance
c. Multi level inheritance
d. Hierarchical inheritance
e. Super and super()
f. Method overriding
19. Final modifier
20. Abstraction – Abstract classes
21. Interfaces and Multiple inheritance
22. Polymorphism
23. Exception Handling
24. Multi-threading
25. Arrays
26. Strings
27. IO Streams
28. Command Line arguements
29. Collections and Generics
30. JDK 8 features

Syllabus

  1. Introduction to Programming
    1. Introduction to C language
    2. Programming elements
  2. Library and IDE
  3. Hello World Program
  4. Variables
  5. Operators
    1. Arithmetic Operators
    2. Relational Operators
    3. Logical Operators
    4. Modify Operators
    5. Conditional Operator
    6. Bitwise Operators
    7. Shift Operators
    8. Compound Assignment Operators
  6. Control Statements
    1. Conditional Statements
      1. If
      2. If-else
  • If-else-if
  1. Nested-if
  2. switch
  1. Looping Statements
    1. For loop
    2. While loop
  • Do-while loop
  1. Nested loop
  1. Branching Statements
    1. Break
    2. Continue
  • Goto
  1. Return
  1. Pattern programs
  2. Within the range programs
  3. Menu Driven programs using if else if
  4. Menu Driven programs using switch
  5. Logical programs
  1. Functions
    1. Introduction
    2. Pre-defined functions
    3. Classification of functions
    4. Recursion
    5. Menu Driven programs using functions
  2. Arrays
    1. Introduction
    2. One dimensional arrays
    3. Passing array as parameter to function
    4. Two dimensional arrays
    5. Multi dimensional arrays
  3. Strings
    1. Introduction
    2. String Library Functions
    3. String logical programs
    4. Passing String as parameter to function
  4. Structures
    1. Introduction
    2. Defining structure
    3. Local and Global structure
    4. Access elements of Structure
    5. Passing Structure as parameter to function
    6. Array of structures
    7. Arrays in structure
    8. Nested structures
  5. Unions
  6. Pointers
    1. Introduction
    2. Memory allocation
    3. Access data through pointers
    4. Call by value and Call By reference
    5. Pointer arithmetic
    6. Pointer to function
    7. Array of pointers
    8. Pointer to array
    9. Pointer to structure
    10. Pointer to string
    11. Two dimensional strings
    12. Pointer to pointer
    13. Complex Pointers
  7. Dynamic Memory Allocation
    1. Introduction
    2. Malloc()
    3. Calloc()
    4. Realloc()
    5. Free()
  8. Files
    1. Introduction to files
    2. Open file in different modes
    3. Read data from file
    4. Write data into file
    5. Copy file
    6. Read file Line by Line
    7. Write String into file
    8. fseek(), ftell() functions
    9. Renaming the file
    10. Removing the file
  9. Command Line Arguments
  10. Pre-processor
  11. Storage Classes
  12. Typedef
  13. Enum
  14. Graphics

 

 

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